any1 know how to solve this problem ??? i get cryt error evrey time i try to log in since srv last crush
2010.7.16 17:12:02
OS : Windows XP 5.1 (Build: 2600)
CPU : AuthenticAMD PentiumPro-class processor @ 2085 MHz with 1279MB RAM
Video : NVIDIA GeForce4 MX 4000 (6693)
PosCode : LS1:0:0:0 1/0
General protection fault!
History: ULinker::Serialize <- ULinkerLoad::Serialize <- ObjectTestReach <- (LinkerLoad Transient.LinkerLoad24) <- ULinker::Serialize <- ULinkerLoad::Serialize <- ObjectTestReach <- (LinkerLoad Transient.LinkerLoad22) <- ULinker::Serialize <- ULinkerLoad::Serialize <- ObjectTestReach <- (LinkerLoad Transient.LinkerLoad20) <- ULinker::Serialize <- ULinkerLoad::Serialize <- ObjectTestReach <- (LinkerLoad Transient.LinkerLoad99) <- UObject::Serialize <- (Level 23_22.myLevel) <- ULevelBase::Serialize <- ULevel::Serialize <- ObjectTestReach <- (Level 23_22.myLevel) <- UStruct::SerializeBin <- (Class Engine.GameEngine GLevel[0]) <- UObject::Serialize <- (GameEngine Transient.GameEngine0) <- UGameEngine::Serialize <- (GameEngine Transient.GameEngine0) <- UGameEngine::Serialize <- (GameEngine Transient.GameEngine0) <- ObjectTestReach <- (GameEngine Transient.GameEngine0) <- TArray<< <- UGameEngine::L2SerializeRootSet <- UGameEngine::L2CollectGarbage <- UGameEngine::DetachLevelWithAllSubLevel <- Cleanup <- UGameEngine::LoadMap <- LocalMapURL <- UGameEngine::Browse <- ClientTravel <- UGameEngine::Tick <- UpdateWorld <- MainLoop